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godot-bridge
DSH (DeepSeek Harness) plugin: launch and drive a running Godot 4.x game through its in-game TCP interaction server — replaces the godot-mcp MCP server with native agent tools.
Smalldy17
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DSH (DeepSeek Harness) plugin: launch and drive a running Godot 4.x game through its in-game TCP interaction server — replaces the godot-mcp MCP server with native agent tools.
Spec-driven development loop for DeepSeek Harness: a /spec command family drives propose → approve → implement → verify → archive with OpenSpec-compatible change directories, a durable session projection, and a change card in the composer dock.